The redundancy in the story idea was something that made the 2022 film Avatar: The Way of Water a slightly underwhelming experience, compared to Avatar, which was released in 2009. When it comes to the third part of the franchise, Avatar: Fire and Ash, the structural repetition is definitely present, as we see yet another Humans versus Navi conflict over resources. However, the drama this time has multiple layers, and that pushes the whole concept behind this franchise to a new terrain. With the high frame rate visuals providing an immersive visual experience, I found this one to be better than the last movie.
The death of Neteyam has had a significant impact on the inner dynamic of the Sully family, and the growing tension eventually leads to a decision to send Spider away from the tribe to where he rightly belongs. However, that journey faces some unprecedented roadblocks with the intervention of a Navi tribe called Mangkwan. With the humans and Mangkwan against them, how our central characters deal with this scenario is what we see in Avatar: Fire and Ash.
The drama in the story is more exciting this time. Something that happens to Spider in this movie leads to a significant development that creates a new kind of tension in the story. And you can see James Cameron creating a dilemma among the protagonists when this particular detail is revealed. There is also another layer of faith that is built around the idea of Eywa. You get to see a different character arc for Colonel Miles Quaritch, where he is becoming somewhat of an outcast for the RDA. They are trying to create these parallel tracks featuring various characters, like the one between Neytiri and Ronal. There is one track that has Lo’ak and Payakan. And then you have Kiri exploring her abilities to connect with Eywa. All these tracks are actually making the story much more engaging, and at the same time, it feels like too much information.
The thing that amuses you the most from the beginning of the movie is the higher frame rate. James Cameron has justified that creative choice as a decision to make the 3D viewing of the film less visually disconcerting for the audience. From an audience point of view, I must say that this higher frame rate definitely gives a freshness to the theatrical experience, just like how the depth-oriented 3D made the first Avatar movie a remarkable theater experience. On the downside, when the movie occasionally goes back to normal frame rate, it is extremely evident, and that is a bit jarring for the eyes. One of the things that felt impressive about this movie was how large-scale set pieces were choreographed on a visual and editing level. The events are happening simultaneously in multiple places, and yet they managed to give us a clear idea about the space in which everything was happening.
Except for a few actors like Jack Champion, who played the part of Spider, Giovanni Ribisi, Jemaine Clement, etc., most of the performances from the principal cast are captured using performance-capturing technology. Sam Worthington’s Jake Sully is more of a leader now, and he is becoming a mentor to his son. Zoe Saldana’s Neytiri is in a more conflicted space this time, with the character dealing with grief. Even the character of the colonel goes through a significant shift as he loses that authoritative power. Kate Winslet reprises her role from Way of Water. Sigourney Weaver’s Kiri is exploring the spiritual side of the whole universe in depth this time, and it even gives an exciting twist to this invasion drama. Varang is the latest addition to the character pool, and the character was performed impressively by Oona Chaplin.
As I said, when compared to Way of Water, which felt more like a world-building exercise with new characters and a wider canvas, Fire and Ash has more drama, and the developments in the story are taking things forward. While the multiple tracks featuring numerous characters can feel exhausting at times, the overall visual grandeur keeps you hooked onto the content, despite the movie having a runtime of three hours and seventeen minutes.


